Chaos Core Console Commands & ConVars
- ai_force_navigation_resetCore.AI
- buddhaCore
- Show/Log CameraEffects debug
- Force Disable CameraEffects
- ch_createbatterySDKcheat
- ch_createhealthkitSDKcheat
- Show grenade debug info
- Show save system debug.
- Show player position and rotation debug.
- Show player position and rotation debug.
- cleardecalsCore
- Show info of the travel (distance, drop)
- Show the bullet trajectory, the number is how long the debug stays on (in seconds)
- Draw debug overlay on footsteps
- Invert the choice of holster delay when switching weapons from whatever was decided to the opposite
- debug_reloadstage
- debug_surfacedecal
- debug_weapon_drop_ray
- ent_create
- firstperson
- fov Default field of view
- give Give the player a certain item like a weapon or a healthkit
- givecurrentammo Fill the ammo for current gun
- god
- host_timescale
- hud_deadzone_x Horizontal padding of the HUD's canvas
- hud_deadzone_y Vertical padding of the HUD's canvas
- hud_showemptyweaponslots Show empty weapon slots in selection HUD.
- hud_weaponselection_debug Debug Weapon Selection
- hurtme
- load
- map
- noclip
- notarget
- npc_create
- npc_go
- npc_select
- pause Pause the game
- pawn_force_main Forcefully return to main pawn
- pawn_force_possess Forcefully possess a pawn with given GO name
- quickload
- quicksave
- r_screenflash Screen flash when there is damage or other momentary event in the need of pazazz
- reload
- remove Alias for take
- restart
- say Send a chat message.
- scene
- setting_controller_crouch Whether the crouch button should be held or clicked once
- setting_controller_sprint Whether the sprint button should be held or clicked once
- setting_controller_x_inverted Whether the controller's yaw should be inverted or not
- setting_controller_y_inverted Whether the controller's pitch should be inverted or not
- setting_keyboard_crouch Whether the crouch button should be held or clicked once
- setting_keyboard_sprint Whether the sprint button should be held or clicked once
- setting_mouse_x_inverted Whether the mouse's yaw should be inverted or not
- setting_mouse_y_inverted Whether the mouse's pitch should be inverted or not
- setting_sensitivity_controller Controller sensitivity
- setting_sensitivity_mouse Mouse sensitivity
- spatialdirector_debug Spatial director debug. 0=off, 1=text, 2=text+world.
- spatialdirector_debug_shader Shader debug. 0=off, 1=surface classes, 2=cutaway masks, 3=fog masks, 4=interior shading, 5=depth gate.
- spatialprobe_debug Spatial probe debug. 0=off, 1=text, 2=text+preview.
- take Remove ammo or item
- thirdperson
- viewmodel_fov
- viewmodel_offset_forward Additive viewmodel forward offset (inches)
- viewmodel_offset_right Additive viewmodel right offset (inches)
- viewmodel_offset_up Additive viewmodel up offset (inches)