Type / to search schemas

AmmoInfo

AssetTypeSource
Inherits
GameResource

Properties (12)

NameType
IsValid
bool
HideJsonIgnore
AmmoModel
Model for this ammo (regular amount)
Category
AmmoModelLarge
Model for this ammo (bigger amount)
Category
AmmoName
string
Name for this ammo
Category
HudSymbol
string
HUD icon of this ammo
Category
HoleSize
float
Multiplier for the decal size
CategoryRangeStep
DamagePlayer
int
Damage from Player using this bullet
Category
MaxAmmo
int
Max carry for this bullet
Category
DefaultAmmo
int
Most common amount for this ammo type
Category
DamageNPC
int
Damage from NPC using this bullet
Category
Grains
int
Amount of grains per one bullet, used in push force calculation
Category
FtPerSec
int
Speed of the bullet in 12 hammer units/s, used in push force calculation
Category

Methods (2)

NameType
CreateAssetTypeIcon(int width, int height)
protected · override
GetAmmoData(string type)