- Chaos Core
- Core
- BaseEntity
- BasePawn
- Inherits
- BaseEntityBaseCustomSerialize
- Derived classes
- BasePlayer
- Used by fields
- ClientPawnSpatialDirectorTarget
- Also in
Chaos Theorydiffers
Properties (6)
NameType
Local
IsPossessedLocally
bool
Are we possessing this pawn right now? (Clientside)
ReadOnly
IsControlledLocally
bool
Are we controlling this pawn right now? (Clientside)
ReadOnly
SteamId
ulong
Who's the owner?
Sync
Methods (13)
NameType
SetCameraActive(bool which)
void
virtual
Possess()
void
Possess "this" pawn.
DePossess()
void
Stop possessing "this" pawn.
OnStart()
void
protected · override
OnPossess()
void
This pawn was possessed
protected · virtual
OnDePossess()
void
This pawn was depossessed
protected · virtual
OnDisabled()
void
Stop possessing if disabled (or destoryed) the pawn, return to main pawn if this wasn't one
protected · override